The Squalid Grace of Flappy Bird
The Squalid Grace of Flappy Bird: “To understand Flappy Bird, we must accept the premise that games are squalid, rusty machinery we operate in spite of themselves.”
“Emergence is also chaos, and its charm is the beauty of a universe that could have be…
Lessons for Game Designers from Bungie
Polygon’s article on Bungie imparts some of their principles for the design of the upcoming Destiny. Some of those principles would be good for any game designer to think about.
Design a world that players want to stick around in and explore. …
wildcat2030: Earlier this year, an artificial intelligence…
wildcat2030:
Earlier this year, an artificial intelligence system called, Angelina created a lot of buzz when it created a video game. Created by PhD student Michael Cook Angelina (“A Novel Game-Evolving Labrat I’ve Named ANGELINA”) was special …
polygondotcom: “This is a story about watermelons. It’s about…
polygondotcom:
“This is a story about watermelons.
It’s about how they taste: juicy, plentiful and fresh. It’s about how they look: big, colorful and alive. It’s about what they’re like: plain, familiar and yet, when truly savored, heavenly….