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Co-opting the language and posture of grievance is how members of a privileged class express their belief that the way they live shouldn’t have to change, that their opponents are hypocrites and perhaps even the real oppressors. This is how you get St. Louisans sincerely explaining that Ferguson protestors are the real racists, and how you end up with an organized group of precisely the same video game enthusiasts to whom an entire industry is catering honestly believing that they’re an oppressed minority. From this kind of ideological fortification, you can stage absolutely whatever campaigns you deem necessary. […]
The demands for journalistic integrity coming from Gamergate have nothing at all to do with the systemic corruption of the gaming media. They’ve centered instead on journalists purportedly pursuing social-justice agendas and on ridiculous claims that the press sees gamers as vectors of social contagion. Some of the complaints, like the idea that outlets ought to reconsider their editorial positions if enough readers disagree with them, even stand in direct opposition to traditional journalistic ethics.
All of this makes sense, though, if you think about Gamergate as a mutant variant of the traditional American grievance movement, a rearguard action marching under the banner of high-minded media critique.
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– The future of the culture wars is here and it is GamerGate.