“But what happens if the culture is not there? What happens if the enthusiast community becomes so…”
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But what happens if the culture is not there? What happens if the enthusiast community becomes so culturally polarized that it essentially becomes anti-content-innovation? What happens if it demands that games only be escapist fantasies? As I see it that’s what the fight over gamergate is really about. Whether games are more, or less.
Gamergate may want mechanical purity free of the sullying of media, but personally I feel that that is the wrong answer. Any answer that starts or ends with demands for games only to be looked at as products is a demand for a smaller rather than a larger universe. It’s a demand to be pleased at the expense of everyone else who might like to play a game but not engaged with the Gamer nation. It’s a demand that flies in the face of where all the rest of our culture is going and will continue to go. Their answer is reversion, but it can’t work.
For game makers the question is whether to buy into that Little Gaming view, or whether to reject it. If gamers are determined to become a smaller and ideological tribe than they already are, at some point the economics of buying them simply won’t make sense. Indeed they may already not.
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