Notes on No Man’s Sky

August 25 Comments Off on Notes on No Man’s Sky Category: Facebook, Feed

I really like No Man’s Sky. I mean, closing in on 50 play hours like it. This is, so far, the closest any piece of writing has gotten to explaining why.

“No Man’s Sky is that moment of disorientating newness repeated over and over again. I fly a spaceship from planet to planet to planet, just seeing what is there. I am always disorientated. I am always facing a new, unexplored landscape. I will never strip this world of places to go because there are simply too many places to go. If most open-world videogames are buckets full of content, then No Man’s Sky is a bucket with the base missing. It is not possible for me to see it all. I will never grasp how it all fits together. I will never map it. It will be that moment I step out of the vault in Fallout 3, overwhelmed by The Capital Wasteland stretching on before me, forever and ever.

“That is an incredibly exciting thing. At any time I can fly off the surface of a planet and seamlessly down onto another (never not a spectacular transition) and, once again, be lost. It’s a carnal, corporeal feeling of disorientation and each time I get out of my spaceship I am given another hit of it.”

1. No Man’s Sky is a small videogame made by a tiny, indie studio that, like most small indie videogames, is clearly trying to achieve a very specific experience for a very specific audience. No Ma…

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