Opinion | Video Games Are Destroying the People Who Make Them

October 28 Comments Off on Opinion | Video Games Are Destroying the People Who Make Them Category: Facebook, Feed

“Anecdotes like this are common in the video game industry, which generated $30.4 billion in the United States last year but has a human cost that can’t be calculated. The designer Clint Hocking described suffering memory loss as a result of the stress and anxiety of crunching on a game. Brett Douville, a veteran game programmer, said he once worked so long and for so hard that he found himself temporarily unable to step out of his car.

“Modern video games like Mass Effect and Uncharted cost tens of millions of dollars and require the labor of hundreds of people, who can each work 80- or even 100-hour weeks. In game development, crunch is not constrained to the final two or three weeks of a project. A team might crunch at any time, and a crunch might endure for several months. Programmers will stay late on weeknights to squash bugs, artists will use weekends to put the final polish on their characters, and everyone on the team will feel pressured to work extra hours in solidarity with overworked colleagues.”

The industry’s infamous “crunch” culture is taking a serious toll on workers.

via Facebook http://ift.tt/2zWxPJu
through IFTTT

Comments are closed.